![]() Note that not all these mods are "evil" but they do add something worth while to anyone who plays an evil character. This mod list includes every evil mod I could find. Well, this is my first mod list and I hope it is at least somewhat decent. Alternatively you may PM Rogue_Shadow at the Elder Scrolls Forum. Pity, this genuinely looks good.Please enable JavaScript to view the contact email address. The fact that they already have shop armor sets lined up is just one of the large red flags that will make me never play this, even though I do believe some amount of care and quality did go into it on part of the people who worked on it. when it could have gone fully into D4 instead (which was delayed).ĭon't get me wrong, I respect the developers and the designers that work on Immortal, but they are putting all of that towards a mobile game that's parasitic by design. ![]() The real tragedy is that so much design and attention is going into a mobile game. When mobile game armor sets look more polished than armor sets form a veteran multi billion dollar franchise game Comment by bluebird91 on T07:35:03-06:00 More armour sets on 1 class than an entire World of Warcraft expansion put together. Personally I doubt I will play it, never played a mobile game and just can’t see myself playing anything besides solitaire (or Hearthstone, lmao) on a cellphone or a tablet. On another note though, is anyone actually going to be playing this? All I’ve ever seen about this game has been criticism and bad reviews. I like the Egyptian and Tal Rasha inspired ones but the rest look way too generic and unimaginative. I swear if people took a typical DnD design people drool over and turned it pink people would suddenly be all concerned about realism. ![]() Then they have no issues with shirtless muscle men running around in the arctic fighting demons lol. It's just that people think that '' dark and gritty '' equates to '' realistic ''. I really don't think that the mardi gras/ peacock set are any less '' realistic '' or whatever than the typical so called '' realistic '' DnD armor you see in DnD art. And yet people very commonly chose to wear it over full plate. Or the fact that Brigandines were totally normal too and had a flat surface which by the same logic would be harmful/ useless. I mean historical armor shaped like corsets were normal at one point and basically all of the energy of a strike dissipates on impact the strike would just glance off the same way. ![]() ), no helmet, weirdly and completely impractical and unbalanced weapons etc etc.īut then the next second people will act as if a breastplate shaped after a womans chest would like render it useless and like it stops being hardened steel. Like on the one hand people will accept just random belts, giant cloaks in combat, people wearing their armor 24/7 ( people literally died from exhaustion/ heatstrokes more than the enemy weapons. I feel like people have extremely biased and weird views of what '' realism '' is. I'm a diablo purist that thinks things should be as realistic and gritty looking as possible, but I'm also a sucker for a flamboyantly dressed wizard.Įverything else looks very same-y compared to the other classes, to the point that I'd imagine character silhouettes will get confused pretty often. ![]()
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